I wanted to share my process for setting up a character for mocap retargeting and facial animation in MotionBuilder. I prefer to make a clean character file to retarget onto, with all the possible assets that I would need for a given project. Having all assets on a character from the beginning of the retargeting … Continue reading Character Setup in Motionbuilder: Characterization and Character Face Mapping
Tag: Voice Device
Automated Lip Syncing using MotionBuilder Voice Device
UPDATE: In section 1 of this post, we paint the blendshape weights for the character. I've noticed a bug where sometimes, all your morph targets don't appear in the "Target" section of the Paint Blend Shape Weights Tool. You can get around thing by right-clicking on your base mesh, and while holding down the right … Continue reading Automated Lip Syncing using MotionBuilder Voice Device


