Automated Lip Syncing using MotionBuilder Voice Device

UPDATE: In section 1 of this post, we paint the blendshape weights for the character. I've noticed a bug where sometimes, all your morph targets don't appear in the "Target" section of the Paint Blend Shape Weights Tool. You can get around thing by right-clicking on your base mesh, and while holding down the right … Continue reading Automated Lip Syncing using MotionBuilder Voice Device