Hello! This is the second workflow breakdown for my thesis film. It will concern the motion capture animation process. Check out the first post about using Unity to make a short film here, and watch the film itself here. Purpose: This post is designed for students or independent artists considering using motion capture for animated … Continue reading Using Motion Capture in an Animated Short Film
Tag: animation
Animating using Flat Planes in Maya
Last year, I worked on a short called Midland Safari Putt-Putt, which I animated in Maya using flat planes. I picked this method because I was the most well versed in Maya (as opposed to another animation software like Harmony or After Effects), but I didn't have time to go through the entire 3D pipeline. … Continue reading Animating using Flat Planes in Maya


